Rupert Neve Designs – Portico II Master Buss Processor – Some Thoughts

Fluid Mastering‘s Nick Watson talks about his initial impressions of this new addition to our main mastering studio.Rupert Neve Designs Portico II Master Buss Processor

Last Summer we tried out a couple of new bits of mastering kit; and we liked them both so much that we kept them.  In this post I’m going to tell you about the Portico II Master Buss Processor by Rupert Neve Designs, which is a bit of a mouthful, so let’s just call it the MBP.

Oh, and this isn’t a review, ‘coz I don’t know how to write those. I’m not going to try and provide an all-round assessment of the MBP in a range of applications, rather I’m just going to talk about what I like and don’t like about the MBP at this early stage in our relationship, and how I’m using it in the studio.

So, What Does It Do?

The MBP is a compressor with knobs on (ok, all compressors have knobs on, but you know what I mean). It’s a stereo processor intended for insertion into a master buss or for use in a mastering chain which provides compression, limiting, harmonic exciters and stereo width enhancement.

I’ll come clean right from the outset and tell you that we bought this fella because we love the compressor. You could strip the other stuff out of it and we’d still have wanted it for the compression alone, which is versatile, fun, funky and worlds apart from the Prism MLA-2 which is our other bit of go-to gear when it comes to handling dynamics in the analogue domain.

The Compressor

The MBP compressor is very effective in a range of applications and genres; for Rock, Pop & Dance it can have a way of hoisting up the beat and making it bold and upfront; especially handy if the drums were a bit limp or unstable sounding before, whilst for Classical and Jazz it can provide just the right amount of richness and control without sacrificing natural performance dynamics.

The compression section on the front panel offers the expected attack, release, ratio and threshold controls, but in addition to these there are two very useful features that I think every mastering compressor should have although many don’t: a high pass filter and a blend pot.

The high pass filter (which of course only affects the side-chain) is set at 250Hz, with what I presume is a fairly gentle slope. For me this is essential, especially as the norm these days is to have a fair amount of bass in a master. If you can’t filter this out of the side-chain, a compressor will tend to respond too much to the bass content; the potential consequences of which are unwanted pumping or flinching. With the HP filter engaged, the bass content in the side chain is reduced such that the amplitude and energy during bass peaks is more in line with how we perceive the sound, and the compression acts accordingly. The net effect of this is that those all-important downbeats come through clear and strong. For more flexible adjustments to the side-chain signal, the MBP also provides a switchable insert option, but for mastering I reckon the 250Hz filter does the job nicely.

The blend control mixes the unaffected signal with the compressed signal, providing a parallel compression mode. This could be achieved with external routing and summing, but having it on-board like this is a very clean and convenient solution. I’m a huge fan.

Tip: How I use parallel compression. Often I like to use compression to add richness and stability to a mix, but I don’t want the dynamic peaks in the performance to be attenuated. This is where parallel does the business. My approach to this is to start with straight compression (with the blend control at 100%), and set the parameters such that I’m getting a richness and punch that I like most of the time – with the quietest moments uncompressed, the loudest moments perhaps a little held-back, but everything in between sounding rich, punchy and controlled. Next, I set the make-up gain to a level where it is comparable to the dry signal. To be specific, I want the compressed signal to be louder than the dry signal when the music is quietest and the compressor is acting least, but at the loudest moments when the compressor is perhaps over-attenuating a little, I want the dry signal to be the louder of the two. Once I’ve found that sweet spot it’s usually a question of setting the blend control to around 50% to achieve the ideal balance between the compressed and uncompressed signals. With this approach, I find that (a) quieter or weaker moments are enhanced, as are transient peaks, whilst (b) louder moments like big vocal lines or instrumental swells are not compromised because the uncompressed signal takes precedence.

Two further controls act in the compressor section; firstly a Feed Back / Feed Forward selector toggles between a classic feed-back configuration (where the output of the VCA is used to control the gain changing element) and a more “modern” feed-forward configuration. Secondly, an RMS / Peak selector (as you might expect) toggles between gain reduction in response to the RMS level or peak amplitude. Personally, I’m finding the Feed-Back mode with RMS detection (which is the most traditional setup) to be most frequently applicable to mastering, although there have been exceptions.

Harmonics

If you’re familiar with other units in Rupert Neve Designs’ original Portico range, then you will have come across the “Silk” circuit which essentially acts as a harmonic exciter. The MBP takes the concept further, providing two “Silk” modes, each of which act upon the negative feedback on the output transformer in order to increase harmonic content. I like this feature, although this is also where my first criticism of the unit arises.

A single button toggles between three states: SILK (Blue), SILK+ (Red) and OUT, and a single pot labelled “Texture” controls the amount of the effect. Silk (Blue) focusses on mid and high frequency saturation, making the signal brighter in a broadly similar way to a traditional harmonic exciter. Silk+ (Red) acts more in the lower range of the spectrum, and is thus somewhat more subtle.

So far, I have found that the Red mode can add a sense of warmth and fullness when used with care although it can make things muddy if pushed too far. The Blue mode is more frequently useful and adds presence and zing, but when applied in excess can make things a bit gritty. My caveat is that “Silk” is quite difficult to set up for mastering for two reasons; one is that you can’t simply A/B between the affected and unaffected signal, because the push-button selector rotates between three states rather than allowing you a straight IN/BYPASS option. Also, even if you could A/B the effect, the affected signal is always louder, which makes it difficult to make an objective evaluation on the fly.

Personally, I find that if I want to achieve these kinds of effects, my chosen tool is usually the Culture Vulture (mastering PLUS) by Thermionic Culture (of which more in another post still to come) and so I’m not too bothered about the Silk feature on the MBP. I do use it sometimes however – if the Culture Vulture isn’t giving me what I want for whatever reason, a little Silk can be just the ticket.

The Limiter

In addition to the compressor, a second layer of dynamic control is available in the form of an “independent” limiter, which the manual describes as “extremely intelligent”. Scary.

What they’re getting at is that the limiter, like many others these days, is able to adapt to the incoming signal in order to provide optimised attack and release times from moment to moment.

Now, there’s no denying that this is a great limiter; possibly the best analogue limiter I’ve heard; but to be honest I haven’t found it to be particularly useful or it might be fairer to say that as yet I haven’t found a beneficial way of incorporating it into my work-flow. The issue I have with it is that it appears before the compressor’s blend control, so taking the unit as a whole, the MBP fails to act as a true limiter unless the blend is at 100% (which is rare, for me at least). Secondly, the gain reduction meters on the MBP are only capable of giving an indication of the total combined gain reduction provided by both compressor and limiter, which means that in terms of visual cues you have no idea which is doing what.

It seems to me, given that a Master Compressor is usually used in “link” mode providing equal amounts of gain reduction to both channels, that rather than having two meters (Left/Right) showing the same information as each other; a better idea would have been to have allocated one gain reduction meter to the compressor and the other meter to the limiter. Just sayin’…

Stereo Image

Finally we come to the MBP’s “Stereo Field Editor” section, which uses M-S techniques to affect the stereo image. As well as the more obvious width control provided by applying attenuation or gain to the Mid and Side signals, there is also an EQ element here which allows you to apply filters to the signal you’re adding or cutting. For me, the unit comes somewhat unstuck here for a number of reasons, although I’ve spoken to other Mastering Engineers who rather like it.

The EQ available is provided by way of a rotary control allowing you to select one of two shelving filters (high and low, at fixed frequencies) or two bandpass filters, which are labelled as HM and LM (high mid and low mid, also at fixed frequencies). The labelling is misleading however, as the “high mid” filter actually has a slightly lower centre frequency than the “low mid”, and vice versa. The main difference between them is not the centre frequency, but the bandwidth (one being somewhat wider than the other). Upon enquiring with the manufacturers as to why they used the terms HM and LM to differentiate the bands when the actual functionality is contrary to this, I was told that the terms HM and LM were considered less confusing because they were more familiar to users. Um…  okay…

In use, once I’d gotten past the fact that the EQ doesn’t necessarily do what the labelling led me to expect, the effect was ok, but just not very versatile. I tend to do my M-S work in the digital domain, applying EQ to the mid or side signals in a very targeted way using fully parametric EQ. To be limited to one of a choice of four fixed-frequency fixed-bandwidth filters just doesn’t give me the control I’m looking for, so I’ll be sticking with other techniques and tools that I know work for me.

A last word on the Stereo Field Editor; there is the option to switch the unit to “SFE to Comp” mode, which routes the mid-side signals through the compressor. However, in use I found that it doesn’t do so in the way you would expect, and in practise the width and depth controls act rather like a mix control when in this mode, blending the processed signal with a fixed-level dry signal (in anti-phase if you rotate anticlockwise). This produced some quite unpredictable results, and in practice I couldn’t achieve even subtle compression without adjusting the width or depth controls to the point where a significant gain change at the output made meaningful A/B comparisons nigh on impossible.  I do like my A/B comparisons, but then I’m a mastering engineer so I would.

To conclude…

I seriously love the MBP. I know I’ve said some rotten things about it, but I love it like a girlfriend with a wonky tooth or peculiar taste in shoes. I don’t care about the Stereo Field Editor, I don’t really need the Limiter, and I’m sufficiently familiar with the Silk function that I can live without convenient A/B ing. The point here is that this is a truly excellent compressor that does great things to music and I’d be heartbroken if I woke up one morning to find that we didn’t really have one.

Nick Watson.

 

 

Top Ten Pre-Mastering Pitfalls #3: Clipped Starts and Ends

I Can't Look...

This is a surprisingly frequent problem, usually resulting from mixes being created in-the-box by bouncing or exporting a mix-down between left and right locators, placed on the beat.

Let’s assume your song starts on the first beat of bar 5 in your sequencer. There’s nothing written before it, no drum-fill or swelling pad. So you put your left locator at the beginning of that first written bar, at 5.1.1. The trouble is, your exported mix now contains nothing that happened before that moment. And even if there was nothing written there – there’s a good chance that there was something happening which will have been lost, the sound of movement, an intake of breath, a plectrum connecting with a string before the pluck…  Whatever it is, the crucial initial attack of that first note will be missing from your exported mix if you don’t allow some air before the song starts. Even if all your instruments are sequenced/programmed and you’re sure there’s nothing played before that beat, a sudden transition into fully modulated audio from total and utter digital silence can sound pretty unnatural, as if something’s been missed off.

Similarly the end/right locator should be placed after the track has completely ended; this sounds so obvious I know but you’d be surprised how often the end of a track is spoiled because someone was just not careful about where that locator was placed, or just assumed that the last chord would have died away within a bar or two of being struck.

Solution: allow at least a bar or a couple of seconds of ‘silence’ at either end of your mixes and let your Mastering Engineer trim the starts and ends of the tracks. It’s known in the business as ‘topping and tailing’ and is done at the end of the session when the tracks are in their final running order. Hearing the transitions between tracks in context can have a significant bearing on how rapidly you want a track to fade out, or whether you want to hear (or feel) some ambiance before the first note.

Top Ten Pre-Mastering Pitfalls #2: Distortion (or IT’S TOO LOUD part ii)

In the first of these posts I talked about how excessive levels combined with dynamic processing at various points in the production can give rise to a lack of energy and punch in a mix, making it sound flat and artificial. This time I’m warning against another consequence of excessively high levels: clipping distortion.

A scientific diagram showing the effects of clipping distortion on an over-modulated waveform.

Clipping is what happens when your DAW (workstation), or a plug-in within it (or any piece of audio equipment for that matter) cannot pass or replicate the signal you are trying to create because it goes beyond the limits of the system. The signal wants to rise, but it hits the ceiling and just flat-lines there.

Back in the day when we recorded analogue onto tape, everyone seemed to have at least a rough idea how to use a VU meter to guide them towards a sensible operating level, with a reasonable amount of headroom. These days, it would appear that the nature of digital metering makes it harder to figure out how hot a recorded signal should be, and many amateur engineers will tend towards over rather than under-modulating the signal, whether it  be at the pre-amp stage, the A-D conversion stage, or internally within their DAW when bouncing down tracks.

The key thing here is; there’s just no need for it. As Mastering Engineer John Scrip says in his excellent blog on the subject:

“You’re in the age of 24-bit digital recording.

Relax and enjoy the headroom”

Now, you may think that distortion is only going to be an issue at mastering if it is particularly noticeable in your mix. You could be wrong. Your flat mix may not sound too distorted to you, but you’ve brought your recordings to a (hopefully) skilled and well equipped practitioner of the dark and mysterious art of mastering (not some numpty who’s just going to turn it up and make it more distorted). What happens next? We have no idea what fascinating techniques he or she might wish to employ to bring your tracks to life and give them the edge they previously lacked, or to help provide that ideal perspective and clarity to each and every instrument…  It would be a shame would it not, if the game-changing processing technique your Mastering Engineer has up his sleeve cannot be used because it reveals the distortion in your mix.

So – keep it clean guys…

Beginner’s Tip: There are new products coming on the market all the time designed to help you optimise your levels, but if you don’t have decent metering or are not sure how to use it, here’s a rule of thumb: If in doubt, turn it down. Where it was once essential to keep levels up in order to avoid noise in your recording, it is now far more likely that you’ll do damage by having your level too high than too low. It does not mean that you’re getting it wrong if your meters aren’t in the red all the time!

Still to come: file-names, media and The Mix Bomb (gulp!). In the next post: clipping of a different sort.

The Full English Podcast: Nick & Tim talk to Phil English

UK Producer Phil English

We were recently paid a visit by producer Phil English (Feeder, Biffy Clyro) and Mike Banks from the renowned RecordProduction.com website. They wanted us to help them with their enquiries.

We put the kettle on. Mike pointed a microphone at us. Phil asked us some searching questions. We opened our mouths and noises came out.

 

We chatted for an hour or so about all sorts of mastering related stuff – Phil had a bunch of great questions about what mastering is all about, equipment, dynamic range & the loudness war, presets (the Devil’s work you know), the general quality of modern recordings and so on. The result has now been released as part of Episode Five of the Full English podcast, available from the recordproduction.com blog.

Also available from iTunes

Top Ten Pre-Mastering Pitfalls #1: IT’S TOO LOUD (part i)

We’re often asked “what makes a track un-masterable?” and although that’s an impossible question to answer, there are a few common practises, mistakes and misdemeanours which can prevent your Mastering Engineer from realising your music’s full potential, or even bring your mastering session to a complete halt.

I’m going to post these individually at first, but once they’re out there and I’ve had the chance to respond to any feedback I’ll condense them into one handy post. So do chip in if you have anything to add!

Here’s the first:

#1) Ultra-Limiting, Hyper-Compression and general Micro-Dynamic Mishaps (or IT’S TOO LOUD part i)

You can't add much punch to a mix in mastering if it's TOO LOUD!

If you break your sound, I ain't gonna buy you another one!

Probably the most common problem Mastering Engineers encounter with the mixes presented to them is where they’re too hot. Mastering Engineers frequently use a little dynamic processing to arrive at just the right amount of punch and impact, and to be able to do this you need a mix that hasn’t been squashed to death already at the mix stage.

But it’ll be cool if I leave you some headroom, right?

Not necessarily! A lack of punch can even be a problem in a mix that has plenty of apparent headroom at the output buss. If key elements within the mix have been hyper-limited, over compressed or otherwise compromised by excessive processing or clipping, you don’t get that energy back just by bringing the level down afterwards to avoid clipping at the output.

So what; limiters are bad?

Not at all! Use limiters where necessary to make things sound better. Just don’t assume that things are better just because they’re louder! The point of a limiter is to reduce excessive peak energy (yes, I really mean amplitude but I’m writing for the lay person here) – so use your ears; decide how much of that energy is excessive and how much is just right!

thin beats, phat beats, morbidly obese beats

Solution: avoid the temptation to use make-up gain when deploying dynamic processing across the mix, and listen carefully to what it’s doing. Use compression and limiting to shape your sound (rather than take the shape out) and leave the final level to your Mastering Engineer.

Beginner’s Tip: If you have a limiter on your output and you don’t actually know what it’s doing, open it up. If it’s providing more than 2dB of gain reduction most of the way through the track (as opposed to at just a couple of isolated points) then it’s probably having a significantly audible effect and you should know what that effect is. Take off the make-up gain and listen to what the limiter is doing; If you like the effect, then fine – if not, reduce the level going into it.

So there you go; I hope that made sense. Still to come in this series of posts, I’ll be warning about the perils of unwanted distortion, and advising on best practises when exporting and naming files among other things…